For VC6
[src]
#include < iostream.h >
#include < windows.h >
int main(void)
{
cout<<"MS Paint Will start nown"<<endl;
/* แก้ไขโปรแกรมที่ต้องการรัน ในบรรทัดถัดไป*/
system("C:WINNTSystem32mspaint.exe");
return 0;
}
[/src]
For VC6
[src]
#include < iostream.h >
#include < windows.h >
int main(void)
{
cout<<"MS Paint Will start nown"<<endl;
/* แก้ไขโปรแกรมที่ต้องการรัน ในบรรทัดถัดไป*/
system("C:WINNTSystem32mspaint.exe");
return 0;
}
[/src]
[src]
#include < windows.h >
void main( VOID )
{
STARTUPINFO si;
PROCESS_INFORMATION pi;
ZeroMemory( &si, sizeof(si) );
si.cb = sizeof(si);
ZeroMemory( &pi, sizeof(pi) );
// Start the child process.
if( !CreateProcess( NULL, // No module name (use command line).
"MyChildProcess", // Command line.
NULL, // Process handle not inheritable.
NULL, // Thread handle not inheritable.
FALSE, // Set handle inheritance to FALSE.
0, // No creation flags.
NULL, // Use parent's environment block.
NULL, // Use parent's starting directory.
&si, // Pointer to STARTUPINFO structure.
&pi ) // Pointer to PROCESS_INFORMATION structure.
)
{
ErrorExit( "CreateProcess failed." );
}
// Wait until child process exits.
WaitForSingleObject( pi.hProcess, INFINITE );
// Close process and thread handles.
CloseHandle( pi.hProcess );
CloseHandle( pi.hThread );
}
[/src]
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XSI - Behavior Programmer
Boardgame Thailand Fanclub
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