newsbot
27-08-2010, 12:40 PM
A new controversy is brewing in the gaming world centered around DRM (âdigital rights managementâ) and the rights of gamers once they make a purchase. Gamers want free and easy access to games they buy, while gaming companies are working to prevent piracy from hackers. Not to mention, companies would like to limit the sharing of games online to increase profit margins by selling more legitimate games. This divide seems to have reached a new critical mass with the release by Ubisoft of Assassinâs Creed 2, a game that required gamers to be online to ensure that company servers could verify that the game was a legitimately purchased copy. Gamers were not happy when (as they predicted), the companyâs servers could not handle the volume of players, and the entire game system shut down.
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